Mat Chartrand
Game Developer - Unity Techincal Artist - Pixel Artist
Niagara, Canada
Summary
I'm a indie game developer, with a background in traditional art. I’ve been fascinated with videogames ever since I could pick up a gamepad, and have been drawing and sculpting characters and assets ever since. After buying my first computer, I quickly began creating Flash animation, and pixel art. I’m familiar with the whole game development pipeline, however, I excel at 2D & 3D asset creation, and animation.
Skills
2D AnimationConcept ArtConcept Design3D Animation3D ModelingDigital SculptingTexturingGame DesignGame DevelopmentSculptingTexture Baking
Software proficiency

3ds Max

After Effects

GIMP

Mudbox

Photoshop

Substance 3D Painter

Substance 3D Designer

Unity

Premiere

Aseprite

Godot

piskel
Productions
Video Game
The Fallen
Year
2019
Role
3D Artist
Company
6 Pillars Studio
Experience
3D Artist at 6 Pillars Studio
Saint Catherines, Canada
3D Asset artist and Asset Animation